In my last post, I laid out the bones of our Depth Year plan. Let’s take a closer look at our quest to get our number of unplayed games (aka Shelf of Shame) trending toward zero. We’re breaking the year into quarters for this goal and focusing on 15 games each quarter (yeah… we’ve got waaaay too many unplayed games). The 15 games won’t be the ONLY games we play during the quarter, but we will be making a conscious effort to get the unplayed playlist to the table each quarter. For Quarter 1 (Q1), we’ve got the games below in our playlist. I’ll update each entry with a play date once we’ve played the game.

With every play, we will make a decision on whether the game stays or goes. There are three potential outcomes for each play: 1) definitely stays, 2) definitely goes, or 3) needs another play before deciding.

Things in the “going” pile will be sold, traded, or donated. Prior to 2019 starting, we’ve added 40+ games to our going list, which was a great exercise in getting over the emotional attachment we have to our games.

Which would YOU recommend we play first?

Game Details
NameAbove and Below (2015)
Accessibility ReportMeeple Like Us
ComplexityMedium [2.52]
BGG Rank325 [7.38]
Player Count2-4
Mechanism(s)Action Points, Dice Rolling, Narrative Choice / Paragraph, Set Collection, Storytelling, Trading and Turn Order: Progressive
Notes from RebeccaPlayed on TBA
Game Details
NameAmong the Stars (2012)
ComplexityMedium Light [2.24]
BGG Rank808 [7.04]
Player Count2-4
Mechanism(s)Closed Drafting, Open Drafting, Simultaneous Action Selection, Tile Placement and Variable Player Powers
Notes from RebeccaPlayed on TBA
Game Details
NameCaverna: Cave vs Cave (2017)
Accessibility ReportMeeple Like Us
ComplexityMedium [2.55]
BGG Rank766 [7.12]
Player Count1-2
Mechanism(s)Tile Placement and Worker Placement
Notes from RebeccaPlayed on TBA
Game Details
NameEuphoria: Build a Better Dystopia (2013)
ComplexityMedium [3.12]
BGG Rank538 [7.19]
Player Count2-6
Mechanism(s)Dice Rolling, Hand Management, Race, Set Collection, Trading, Variable Player Powers, Worker Placement and Worker Placement with Dice Workers
Notes from RebeccaGreg played this on January 19th, 2019
Game Details
NameFounders of Gloomhaven (2018)
ComplexityMedium Heavy [4.10]
BGG Rank2109 [6.62]
Player Count1-4
Mechanism(s)Action Retrieval, Auction/Bidding, Deck, Bag, and Pool Building, Follow, Hand Management, Network and Route Building, Solo / Solitaire Game, Tile Placement, Variable Player Powers, Voting and Worker Placement
Notes from RebeccaPlayed on TBA
Game Details
NameThe Fox in the Forest (2017)
Accessibility ReportMeeple Like Us
ComplexityMedium Light [1.57]
BGG Rank528 [7.13]
Player Count2
Mechanism(s)Hand Management and Trick-taking
Notes from RebeccaPlayed on TBA
Game Details
NameHero Realms (2016)
ComplexityMedium Light [1.86]
BGG Rank245 [7.53]
Player Count2-4
Mechanism(s)Deck, Bag, and Pool Building, Hand Management, Once-Per-Game Abilities and Take That
Notes from RebeccaPlayed on TBA
Game Details
NameMy Little Scythe (2017)
ComplexityMedium Light [2.00]
BGG Rank717 [7.27]
Player Count1-6
Mechanism(s)Area Majority / Influence, Dice Rolling, Force Commitment, Grid Movement, Pick-up and Deliver, Solo / Solitaire Game and Take That
Notes from Rebecca Rebecca played this on January 19, 2019
Game Details
NameThe Others (2016)
ComplexityMedium [3.03]
BGG Rank928 [7.33]
Player Count2-5
Mechanism(s)Area Majority / Influence, Area Movement, Dice Rolling, Interrupts, Modular Board, Team-Based Game and Variable Player Powers
Notes from RebeccaPlayed on TBA
Game Details
NameRoot (2018)
ComplexityMedium Heavy [3.76]
BGG Rank28 [8.08]
Player Count (Recommended)2-4 (3-4)
Mechanism(s)Action Queue, Action Retrieval, Area Majority / Influence, Area Movement, Dice Rolling, Hand Management, Point to Point Movement, Race, Sudden Death Ending, Variable Player Powers and Variable Set-up
Notes from RebeccaPlayed on TBA
Game Details
NameStuffed Fables (2018)
ComplexityMedium Light [2.44]
BGG Rank465 [7.48]
Player Count (Recommended)2-4 (1-4)
Mechanism(s)Cooperative Game, Dice Rolling, Role Playing, Square Grid, Storytelling and Variable Player Powers
Notes from RebeccaBoth played this on January 12, 2019
Game Details
NameTiny Epic Quest (2017)
ComplexityMedium [2.68]
BGG Rank948 [6.99]
Player Count1-4
Mechanism(s)Area Movement, Dice Rolling, Modular Board and Push Your Luck
Notes from RebeccaPlayed on TBA
Game Details
NameTiny Epic Western (2016)
ComplexityMedium [2.88]
BGG Rank1800 [6.64]
Player Count (Recommended)1-4 (1-3, 3-4)
Mechanism(s)Area Majority / Influence, Commodity Speculation, Dice Rolling, Set Collection, Variable Player Powers and Worker Placement
Notes from RebeccaPlayed on TBA
Game Details
NameTiny Epic Zombies (2018)
ComplexityMedium Light [2.48]
BGG Rank1190 [6.97]
Player Count1-5
Mechanism(s)Area Majority / Influence, Cooperative Game, Dice Rolling, Modular Board, Pick-up and Deliver, Push Your Luck, Semi-Cooperative Game, Solo / Solitaire Game, Team-Based Game and Variable Player Powers
Notes from RebeccaPlayed on TBA
Game Details
NameVinhos: Deluxe Edition (2016)
ComplexityMedium Heavy [4.01]
BGG Rank119 [8.12]
Player Count1-4
Mechanism(s)Area Majority / Influence, Variable Phase Order and Worker Placement
Notes from RebeccaPlayed on TBA

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