To play and to tell stories are two of the most human things a person can do. Games are a perfect marriage of the two.

The stories we tell are important: they reflect our interests and values; they document our experiences; they educate and entertain. Of the many media through which we tell stories, games are very important to me. Both video games and board games have had significant impacts on my life and I believe that both can be incredibly important tools for education and community building. My goal is to work within my communities to establish storytelling and play as vital acts; to demonstrate how we can tell our stories and our histories with games; and to develop educational gaming programs in our libraries.

This website will house game reviews and articles. The articles will focus on topics related to educational gaming, community building, and the adventures of my own gaming experiences.

About Rebecca

I graduated from Loyola University Chicago with a Bachelor of Arts in Film and Digital Media. My concentration was in Digital Media, with projects specifically focused on game studies, and I also completed minors in Photography and Marketing. The most influential courses I took at Loyola were Game Studies, Critical Ethnography, R/Evolution of Communication Technology, Observing and Measuring Communication Behavior, and Photography. These courses established the importance of storytelling, play, research, and communication for and within our communities. During my last year at Loyola, I was a Research Assistant at the Social & Interactive Media Lab (SIMLab) in Loyola’s School of Communication. My research focused on issues of gender, inclusivity, and accessibility in games and within gaming communities.

Currently I am working as a Youth Services Assistant at a public library. I am taking graduate courses through the University of Illinois at Urbana-Champaign‘s online Leep program in pursuit of my long term professional goals: obtaining a Master’s degree in Library and Information Science (MSLIS) and developing educational gaming programs for libraries.

I run a gaming group, RNG Gaming, with my husband, Greg (see our game-themed wedding here). The group gets together a couple times a month to play board games. One night a week we play with our Legacy group, which has played Pandemic Legacy: Season One, Gloomhaven, and is now starting Pandemic Legacy: Season Two. We also get together at least one Saturday a month with the whole group to play anything from our game library.