Skip to content

To Play Is Human

Play, Storytelling, Games

  • Home
  • About
  • Blog
  • Games
  • Books
  • Storytime
  • Craft Templates
    • Bobblehead Animal Templates!
    • Pikachu Snowflake Tutorial
  • Support
  • Media
  • Contact

Category: SIMlab research

To Play Is Human: New Beginnings

November 10, 2017 Rebecca StrangLeave a Comment on To Play Is Human: New Beginnings

I finished up my undergrad program at Loyola one year ago. Since the beginning of this year, I have been […]

game studies, gaming, gaming community, SIMlab research

Semester's End – Reflections

May 3, 2016 Rebecca StrangLeave a Comment on Semester's End – Reflections

This semester I worked on building an annotated bibliography on the topic of gender and gaming. This blog holds entries […]

annotated bibliography, game studies, SIMlab research

A Conspiracy of Fishes

May 3, 2016 Rebecca StrangLeave a Comment on A Conspiracy of Fishes

Reading response to A Conspiracy of Fishes, or, How We Learned to Stop Worrying About #GamerGate and Embrace Hegemonic Masculinity, […]

annotated bibliography, computer games, game studies, gaming, gaming community, gender studies, SIMlab research

Do you identify as a gamer?

April 26, 2016 Rebecca StrangLeave a Comment on Do you identify as a gamer?

Reading response to Do you identify as a gamer? Gender, race, sexuality, and gamer identity, by Adrienne Shaw, which was published in […]

annotated bibliography, computer games, game studies, gaming, gender studies, SIMlab research

What Games Made by Girls Can Tell Us

April 5, 2016 Rebecca StrangLeave a Comment on What Games Made by Girls Can Tell Us

This reading, What Games Made by Girls Can Tell Us, by Jill Denner and Shannon Campe, is a chapter from Beyond Barbie […]

annotated bibliography, computer games, game studies, gaming, gender studies, SIMlab research

Body, Space, and Gendered Gaming Experiences

March 31, 2016 Rebecca StrangLeave a Comment on Body, Space, and Gendered Gaming Experiences

This reading, Body, Space, and Gendered Gaming Experiences: A cultural Geography of Homes, Cybercafes, and Dormitories, by Holin Lin, is […]

annotated bibliography, computer games, game studies, gaming, gaming community, gender studies, SIMlab research

Becoming a Player

February 20, 2016 Rebecca StrangLeave a Comment on Becoming a Player

This reading, Becoming a Player: Networks, Structure, and Imagined Futures, by T.L. Taylor, is a chapter from Beyond Barbie & […]

annotated bibliography, computer games, game studies, gaming, gaming community, gender studies, SIMlab research

Retooling Play

January 29, 2016 Rebecca StrangLeave a Comment on Retooling Play

Going forward, annotated bibliography posts will include a my commentary and questions followed by a bulleted summary of the reading. This […]

annotated bibliography, computer games, game studies, gaming, gender studies, SIMlab research

Chess for Girls?

January 22, 2016 Rebecca StrangLeave a Comment on Chess for Girls?

On December 6, 1997, Saturday Night Live showed a parody commercial for the game of chess. The commercial announces that chess […]

annotated bibliography, computer games, game studies, gaming, gender studies, SIMlab research

Leave a Tip

Buy Me a Coffee at ko-fi.com Leave me a PayPal Tip

Get Gear

Get To Play Is Human Gear at Red Bubble Get Playability Gear at Red Bubble

Archives

Categories

Copyright © 2023 To Play Is Human All rights reserved. Theme: Flash by ThemeGrill. Powered by WordPress
 

Loading Comments...